
Abyss
This personal project pushed me to learn complex motion design, 3D and 2D integration, gradient work, and seamless scene transitions. It was a rewarding exercise in refining timing, easing, and fluidity.
Softwares used
- Blender
- After effects
- Affinity Designer 2
Abyss is a personal project that pushed me into more complex motion design: blending 3D and 2D, working with gradients and building seamless transitions between scenes. Inspired by some bold styleframes from Wavin U, my goal was to make it as immersive as I could. It turned out to be a rewarding exercise in refining timing, easing and fluidity. Made with Blender, After Effects and Affinity Designer 2.
Styleframes - I was inspire by some crazy styleframes from Wavin U. My idea here was to push myself to the most immersive I could get



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Animatic with references
Behind the curtains - Some illustration process and viewport renderings