Abyss
This personal project pushed me to learn complex motion design, 3D and 2D integration, gradient work, and seamless scene transitions. It was a rewarding exercise in refining timing, easing, and fluidity.
Softwares used
- Blender
- After effects
- Affinity Designer 2
Styleframes - I was inspire by some crazy styleframes from Wavin U. My idea here was to push myself to the most immersive I could get
Animatic with references
Behind the curtains - Some illustration process and viewport renderings